Strategies for Countering a Mega Knight Inferno Dragon Electro Wizard Skeleton Army Bats Zap Ice Wizard and Hog Rider Deck in Clash Royale
Introduction to Clash Royale Countering Strategies
Welcome to our comprehensive guide on countering a challenging deck in Clash Royale that includes Mega Knight, Inferno Dragon, Electro Wizard, Skeleton Army, Bats, Zap, Ice Wizard, and Hog Rider. This article will break down the best strategies and counter cards to effectively deal with each threat in this deck.
Countering Mega Knight and Hog Rider
Mega Knight and Hog Rider form the core offensive units in this deck, making them crucial targets for your strategic approach.
Mega Knight
The Mega Knight is a hefty offensive unit that requires careful handling to minimize damage to your towers. To counter it, consider the following:
P.E.K.K.A - A single P.E.K.K.A can take out the Mega Knight in one hit, making it a straightforward and effective choice. Mini P.E.K.K.A - While it cannot solo defeat the Mega Knight, it is useful in distracting it while you attack from other angles. Swarm Units - Troops like Skeletons or Goblins can be used to distract and chip away at the Mega Knight's health.Hog Rider
The Hog Rider is a mobile and defensive unit that can be tricky to deal with. Here are some counter strategies:
Cannon - A low-cost building that can effectively distract and take out the Hog Rider. Tornado - Can pull the Hog Rider away from your tower, potentially into a kill zone. Mini P.E.K.K.A - Can deal significant damage if timed correctly on the Hog Rider.Countering Legendary Units and Spells
Increase your deck's versatility by countering legendary units and spells:
Inferno Dragon, Electro Wizard, and Zap
Inferno Dragon, Electro Wizard, and Zap are powerful spells and units that can severely damage your troops and towers. Match them with:
Electro Wizard - Stuns the Inferno Dragon, resetting its damage ramp-up and providing time to counter. Tornado - Pulls the Inferno Dragon away from your tower, creating space to exploit. Fireball - A reliable spell to take out any unit if it's low on health. High-Damage Troops - Units like Mini P.E.K.K.A or Knight can take down the Electro Wizard quickly. Fireball - Useful for eliminating clusters of troops. Zap Strategy - Be mindful of the placement of your troops to avoid clustering, as this makes them more susceptible to Zap.Countering Ice Wizard and Skeleton Army
Ice Wizard and Skeleton Army present their own unique challenges. Here are recommended counter cards for each:
Fireball - An excellent choice to take out the Ice Wizard and any nearby troops. Mini P.E.K.K.A - Can take down the Ice Wizard quickly if it's not shielded. Zap - Effective for clearing out the Skeleton Army. Fireball - Great for dealing with swarms. Valkyrie - Spin attack effectively clears the Skeleton Army. Bats Counter Cards - Use Zap, Fireball, or Baby Dragon to handle the Bats effectively.General Strategic Advice
Adopt these general strategies to enhance your game:
Building Placement - Use buildings to distract the Hog Rider and Mega Knight, making it easier to counter them. Support Troops - Employ splash damage troops like Baby Dragon or Valkyrie to deal with swarms effectively. Cycle Cards - Keep cycling cards like Ice Spirit or Skeletons to get to your counters quicker. Spell Usage - Save spells like Fireball and Zap for critical moments when you need to clear swarms or deal with specific threats.Suggested Deck Composition
For this deck, consider building a deck that includes the following:
P.E.K.K.A or Mini P.E.K.K.A Electro Wizard Fireball Tornado Valkyrie Cannon or another defensive building Baby Dragon or Fire Spirits for splash damage Cycle Card like Ice Spirit or SkeletonsWith the right counters and effective use of elixir, you'll be able to navigate the challenges of this formidable deck and emerge victorious in Clash Royale.